Learning the Spawn Points
Orbital Spawn Point Tutorial - Page 1
Once you enter this map,you should right away notice its one of those more eye candy less playability levels. Obviusly the mapper was more concerned about the looks and in the end it made up for playability.The waterfall is massive and looks good,it has reflection and evreything.Mist coming off the sides.Plenty of eye candy for you.Dont look down for a couple of reasons.All that is down there is a support that holds the platform,the river to which the waterfall feeds into and some rocks and grass.On the top edges of the level there is some odd looking trees just sorta randomly placed,I thought it was kinda dumb. THe walkways are big and for good reason,they are the only places to fight in this arena,not to worry they are big and look nice.
I thought this map played very well,though it's not for players who like room to room fighting it's a large open map with not much hiding spots.Its basically a main fighting platform witha step down platform and jump pads leading to and from two very small obvious sniper platforms across the map.There is no powerups or super weapons that I could see.I only saw a few adrenaline pills.The weapons are well placed,couple on the outside edges of the platforms and few in the middle.
This map would be good for 1v1 or any amount under 10 I would imagine.I enjoyed it and think its server worthy.
Visuals 7 Playability 6 Fun Factor 5
If you want to try it out heres a link for you. http://www.beyondunreal.com/dl.php/nalicity/ut2k3dm/dm-lightfalls_and_nightfalls.zip
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Waterfalls and platforms
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PAGES
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ABOUT
Knowing the spawn points can be key to winning.
by Chronos 11/7/2003
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